My responsibilities:

  • Setting up a state machine system for handling gameplay logic
  • Implementing player controller and player animations
  • Programming the enemy behavior
    • Setting up the different states
      • Patrolling
      • Attacking
      • Possessed
  • Implementing level components such as doors and levers
  • Designing the level utilizing various components
    • Tile-maps
    • Doors and levers
    • Enemies
  • Setting up  a sound manager
  • Implementing UI elements

Two Lives One Life

In this mysterious and eerie tale, two sisters, Lily and Rose, find themselves trapped in a strange and ethereal realm known as the Netherworld. As they search for a way back home, they encounter a perplexing twist: one of them becomes a ghost while the other remains human. United by an unbreakable bond, they must navigate this enigmatic realm, facing challenges and discovering the secrets it holds. Together, they strive to find a solution that will restore their true forms and lead them back to their world, all while relying on their love and unity to overcome the unknown.

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